#! /usr/bin/env python # -*- coding: utf-8 -*- # # graph_tool -- a general graph manipulation python module # # Copyright (C) 2006-2017 Tiago de Paula Peixoto # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program. If not, see . """ ``graph_tool.search`` - Search algorithms ----------------------------------------- This module includes several search algorithms, which are customizable to arbitrary purposes. It is mostly a wrapper around the Visitor interface of the `Boost Graph Library `_, and the respective search functions. Summary +++++++ .. autosummary:: :nosignatures: bfs_search bfs_iterator dfs_search dfs_iterator dijkstra_search dijkstra_iterator astar_search astar_iterator bellman_ford_search BFSVisitor DFSVisitor DijkstraVisitor BellmanFordVisitor AStarVisitor StopSearch Examples ++++++++ In this module, most documentation examples will make use of the network :download:`search_example.xml `, shown below. >>> g = gt.load_graph("search_example.xml") >>> name = g.vp["name"] >>> weight = g.ep["weight"] >>> pos = g.vp["pos"] >>> gt.graph_draw(g, pos, vertex_text=name, vertex_font_size=12, vertex_shape="double_circle", ... vertex_fill_color="#729fcf", vertex_pen_width=3, ... edge_pen_width=weight, output="search_example.pdf") <...> .. testcode:: :hide: gt.graph_draw(g, pos=pos, vertex_text=name, vertex_font_size=12, vertex_shape="double_circle", vertex_fill_color="#729fcf", vertex_pen_width=3, edge_pen_width=weight, output="search_example.png") .. figure:: search_example.* :alt: search example :align: center This is the network used in the examples below. The width of the edges correspond to the values of the "weight" property map. Contents ++++++++ """ from __future__ import division, absolute_import, print_function import sys if sys.version_info < (3,): range = xrange from .. dl_import import dl_import dl_import("from . import libgraph_tool_search") from .. import _prop, _python_type, _get_null_vertex import weakref import numpy __all__ = ["bfs_search", "bfs_iterator", "BFSVisitor", "dfs_search", "dfs_iterator", "DFSVisitor", "dijkstra_search", "dijkstra_iterator", "DijkstraVisitor", "bellman_ford_search", "BellmanFordVisitor", "astar_search", "astar_iterator", "AStarVisitor", "StopSearch"] class BFSVisitor(object): r"""A visitor object that is invoked at the event-points inside the :func:`~graph_tool.search.bfs_search` algorithm. By default, it performs no action, and should be used as a base class in order to be useful.""" def initialize_vertex(self, u): """This is invoked on every vertex of the graph before the start of the graph search. """ return def discover_vertex(self, u): """This is invoked when a vertex is encountered for the first time.""" return def examine_vertex(self, u): """This is invoked on a vertex as it is popped from the queue. This happens immediately before examine_edge() is invoked on each of the out-edges of vertex u.""" return def examine_edge(self, e): """This is invoked on every out-edge of each vertex after it is discovered.""" return def tree_edge(self, e): """This is invoked on each edge as it becomes a member of the edges that form the search tree.""" return def non_tree_edge(self, e): """This is invoked on back or cross edges for directed graphs and cross edges for undirected graphs. """ return def gray_target(self, e): """This is invoked on the subset of non-tree edges whose target vertex is colored gray at the time of examination. The color gray indicates that the vertex is currently in the queue.""" return def black_target(self, e): """This is invoked on the subset of non-tree edges whose target vertex is colored black at the time of examination. The color black indicates that the vertex has been removed from the queue.""" return def finish_vertex(self, u): """This invoked on a vertex after all of its out edges have been added to the search tree and all of the adjacent vertices have been discovered (but before the out-edges of the adjacent vertices have been examined). """ return def bfs_search(g, source=None, visitor=BFSVisitor()): r"""Breadth-first traversal of a directed or undirected graph. Parameters ---------- g : :class:`~graph_tool.Graph` Graph to be used. source : :class:`~graph_tool.Vertex` (optional, default: ``None``) Source vertex. If unspecified, all vertices will be traversed, by iterating over starting vertices according to their index in increasing order. visitor : :class:`~graph_tool.search.BFSVisitor` (optional, default: ``BFSVisitor()``) A visitor object that is invoked at the event points inside the algorithm. This should be a subclass of :class:`~graph_tool.search.BFSVisitor`. See Also -------- dfs_search: Depth-first search dijkstra_search: Dijkstra's search algorithm astar_search: :math:`A^*` heuristic search algorithm Notes ----- A breadth-first traversal visits vertices that are closer to the source before visiting vertices that are further away. In this context "distance" is defined as the number of edges in the shortest path from the source vertex. The time complexity is :math:`O(V + E)`. The pseudo-code for the BFS algorithm is listed below, with the annotated event points, for which the given visitor object will be called with the appropriate method. :: BFS(G, source) for each vertex u in V[G] initialize vertex u color[u] := WHITE d[u] := infinity end for color[source] := GRAY d[source] := 0 ENQUEUE(Q, source) discover vertex source while (Q != Ø) u := DEQUEUE(Q) examine vertex u for each vertex v in Adj[u] examine edge (u,v) if (color[v] = WHITE) (u,v) is a tree edge color[v] := GRAY ENQUEUE(Q, v) discover vertex v else (u,v) is a non-tree edge if (color[v] = GRAY) ... (u,v) has a gray target else ... (u,v) has a black target end for color[u] := BLACK finish vertex u end while Examples -------- We must define what should be done during the search by subclassing :class:`~graph_tool.search.BFSVisitor`, and specializing the appropriate methods. In the following we will keep track of the distance from the root, and the predecessor tree. .. testcode:: class VisitorExample(gt.BFSVisitor): def __init__(self, name, pred, dist): self.name = name self.pred = pred self.dist = dist def discover_vertex(self, u): print("-->", self.name[u], "has been discovered!") def examine_vertex(self, u): print(self.name[u], "has been examined...") def tree_edge(self, e): self.pred[e.target()] = int(e.source()) self.dist[e.target()] = self.dist[e.source()] + 1 With the above class defined, we can perform the BFS search as follows. >>> dist = g.new_vertex_property("int") >>> pred = g.new_vertex_property("int64_t") >>> gt.bfs_search(g, g.vertex(0), VisitorExample(name, pred, dist)) --> Bob has been discovered! Bob has been examined... --> Eve has been discovered! --> Chuck has been discovered! --> Carlos has been discovered! --> Isaac has been discovered! Eve has been examined... --> Imothep has been discovered! --> Carol has been discovered! Chuck has been examined... Carlos has been examined... --> Alice has been discovered! Isaac has been examined... Imothep has been examined... Carol has been examined... Alice has been examined... --> Oscar has been discovered! --> Dave has been discovered! Oscar has been examined... Dave has been examined... >>> print(dist.a) [0 2 2 1 1 3 1 1 3 2] >>> print(pred.a) [0 3 6 0 0 1 0 0 1 6] References ---------- .. [bfs] Edward Moore, "The shortest path through a maze", International Symposium on the Theory of Switching, 1959 .. [bfs-bgl] http://www.boost.org/doc/libs/release/libs/graph/doc/breadth_first_search.html .. [bfs-wikipedia] http://en.wikipedia.org/wiki/Breadth-first_search """ try: if source is None: source = _get_null_vertex() else: source = int(source) libgraph_tool_search.bfs_search(g._Graph__graph, source, visitor) except StopSearch: pass def bfs_iterator(g, source=None, array=False): r"""Return an iterator of the edges corresponding to a breath-first traversal of the graph. Parameters ---------- g : :class:`~graph_tool.Graph` Graph to be used. source : :class:`~graph_tool.Vertex` (optional, default: ``None``) Source vertex. If unspecified, all vertices will be traversed, by iterating over starting vertices according to their index in increasing order. array : ``bool`` (optional, default: ``False``) If ``True``, a :class:`numpy.ndarray` will the edge endpoints be returned instead. Returns ------- bfs_iterator : Iterator or :class:`numpy.ndarray` An iterator over the edges in breath-first order. If ``array == True``, this will be a :class:`numpy.ndarray` instead, of shape ``(E,2)``, containing the edge endpoints. See Also -------- dfs_iterator: Depth-first search dijkstra_iterator: Dijkstra's search algorithm astar_iterator: :math:`A^*` heuristic search algorithm Notes ----- See :func:`~graph_tool.search.bfs_search` for an explanation of the algorithm. The time complexity is :math:`O(1)` to create the generator and :math:`O(V + E)` to traverse it completely. Examples -------- >>> for e in gt.bfs_iterator(g, g.vertex(0)): ... print(name[e.source()], "->", name[e.target()]) Bob -> Eve Bob -> Chuck Bob -> Carlos Bob -> Isaac Eve -> Imothep Eve -> Carol Carlos -> Alice Alice -> Oscar Alice -> Dave References ---------- .. [bfs] Edward Moore, "The shortest path through a maze", International Symposium on the Theory of Switching, 1959 .. [bfs-bgl] http://www.boost.org/doc/libs/release/libs/graph/doc/breadth_first_search.html .. [bfs-wikipedia] http://en.wikipedia.org/wiki/Breadth-first_search """ if source is None: source = _get_null_vertex() else: source = int(source) if not array: return libgraph_tool_search.bfs_search_generator(g._Graph__graph, source) else: return libgraph_tool_search.bfs_search_array(g._Graph__graph, source) class DFSVisitor(object): r""" A visitor object that is invoked at the event-points inside the :func:`~graph_tool.search.dfs_search` algorithm. By default, it performs no action, and should be used as a base class in order to be useful. """ def initialize_vertex(self, u): """ This is invoked on every vertex of the graph before the start of the graph search. """ return def start_vertex(self, u): """ This is invoked on the source vertex once before the start of the search. """ return def discover_vertex(self, u): """This is invoked when a vertex is encountered for the first time.""" return def examine_edge(self, e): """ This is invoked on every out-edge of each vertex after it is discovered. """ return def tree_edge(self, e): """ This is invoked on each edge as it becomes a member of the edges that form the search tree. """ return def back_edge(self, e): """ This is invoked on the back edges in the graph. For an undirected graph there is some ambiguity between tree edges and back edges since the edge (u,v) and (v,u) are the same edge, but both the :meth:`~graph_tool.search.DFSVisitor.tree_edge` and :meth:`~graph_tool.search..DFSVisitor.back_edge` functions will be invoked. One way to resolve this ambiguity is to record the tree edges, and then disregard the back-edges that are already marked as tree edges. An easy way to record tree edges is to record predecessors at the tree_edge event point. """ return def forward_or_cross_edge(self, e): """ This is invoked on forward or cross edges in the graph. In an undirected graph this method is never called. """ return def finish_vertex(self, e): """ This is invoked on vertex u after finish_vertex has been called for all the vertices in the DFS-tree rooted at vertex u. If vertex u is a leaf in the DFS-tree, then the :meth:`~graph_tool..search.DFSVisitor.finish_vertex` function is called on u after all the out-edges of u have been examined. """ return def dfs_search(g, source=None, visitor=DFSVisitor()): r"""Depth-first traversal of a directed or undirected graph. Parameters ---------- g : :class:`~graph_tool.Graph` Graph to be used. source : :class:`~graph_tool.Vertex` (optional, default: ``None``) Source vertex. If unspecified, all vertices will be traversed, by iterating over starting vertices according to their index in increasing order. visitor : :class:`~graph_tool.search.DFSVisitor` (optional, default: ``DFSVisitor()``) A visitor object that is invoked at the event points inside the algorithm. This should be a subclass of :class:`~graph_tool.search.DFSVisitor`. See Also -------- bfs_search: Breadth-first search dijkstra_search: Dijkstra's search algorithm astar_search: :math:`A^*` heuristic search algorithm Notes ----- When possible, a depth-first traversal chooses a vertex adjacent to the current vertex to visit next. If all adjacent vertices have already been discovered, or there are no adjacent vertices, then the algorithm backtracks to the last vertex that had undiscovered neighbors. Once all reachable vertices have been visited, the algorithm selects from any remaining undiscovered vertices and continues the traversal. The algorithm finishes when all vertices have been visited. The time complexity is :math:`O(V + E)`. The pseudo-code for the DFS algorithm is listed below, with the annotated event points, for which the given visitor object will be called with the appropriate method. :: DFS(G) for each vertex u in V color[u] := WHITE initialize vertex u end for time := 0 call DFS-VISIT(G, source) start vertex s DFS-VISIT(G, u) color[u] := GRAY discover vertex u for each v in Adj[u] examine edge (u,v) if (color[v] = WHITE) (u,v) is a tree edge call DFS-VISIT(G, v) else if (color[v] = GRAY) (u,v) is a back edge ... else if (color[v] = BLACK) (u,v) is a cross or forward edge ... end for color[u] := BLACK finish vertex u Examples -------- We must define what should be done during the search by subclassing :class:`~graph_tool.search.DFSVisitor`, and specializing the appropriate methods. In the following we will keep track of the discover time, and the predecessor tree. .. testcode:: class VisitorExample(gt.DFSVisitor): def __init__(self, name, pred, time): self.name = name self.pred = pred self.time = time self.last_time = 0 def discover_vertex(self, u): print("-->", self.name[u], "has been discovered!") self.time[u] = self.last_time self.last_time += 1 def examine_edge(self, e): print("edge (%s, %s) has been examined..." % \ (self.name[e.source()], self.name[e.target()])) def tree_edge(self, e): self.pred[e.target()] = int(e.source()) With the above class defined, we can perform the DFS search as follows. >>> time = g.new_vertex_property("int") >>> pred = g.new_vertex_property("int64_t") >>> gt.dfs_search(g, g.vertex(0), VisitorExample(name, pred, time)) --> Bob has been discovered! edge (Bob, Eve) has been examined... --> Eve has been discovered! edge (Eve, Isaac) has been examined... --> Isaac has been discovered! edge (Isaac, Bob) has been examined... edge (Isaac, Chuck) has been examined... --> Chuck has been discovered! edge (Chuck, Eve) has been examined... edge (Chuck, Isaac) has been examined... edge (Chuck, Imothep) has been examined... --> Imothep has been discovered! edge (Imothep, Carol) has been examined... --> Carol has been discovered! edge (Carol, Eve) has been examined... edge (Carol, Imothep) has been examined... edge (Imothep, Carlos) has been examined... --> Carlos has been discovered! edge (Carlos, Eve) has been examined... edge (Carlos, Imothep) has been examined... edge (Carlos, Bob) has been examined... edge (Carlos, Alice) has been examined... --> Alice has been discovered! edge (Alice, Oscar) has been examined... --> Oscar has been discovered! edge (Oscar, Alice) has been examined... edge (Oscar, Dave) has been examined... --> Dave has been discovered! edge (Dave, Oscar) has been examined... edge (Dave, Alice) has been examined... edge (Alice, Dave) has been examined... edge (Alice, Carlos) has been examined... edge (Imothep, Chuck) has been examined... edge (Imothep, Eve) has been examined... edge (Chuck, Bob) has been examined... edge (Isaac, Eve) has been examined... edge (Eve, Imothep) has been examined... edge (Eve, Carlos) has been examined... edge (Eve, Chuck) has been examined... edge (Eve, Bob) has been examined... edge (Eve, Carol) has been examined... edge (Bob, Chuck) has been examined... edge (Bob, Carlos) has been examined... edge (Bob, Isaac) has been examined... >>> print(time.a) [0 7 5 6 3 9 1 2 8 4] >>> print(pred.a) [0 3 9 9 7 8 0 6 1 4] References ---------- .. [dfs-bgl] http://www.boost.org/doc/libs/release/libs/graph/doc/depth_first_search.html .. [dfs-wikipedia] http://en.wikipedia.org/wiki/Depth-first_search """ try: if source is None: source = _get_null_vertex() else: source = int(source) libgraph_tool_search.dfs_search(g._Graph__graph, source, visitor) except StopSearch: pass def dfs_iterator(g, source=None, array=False): r"""Return an iterator of the edges corresponding to a depth-first traversal of the graph. Parameters ---------- g : :class:`~graph_tool.Graph` Graph to be used. source : :class:`~graph_tool.Vertex` (optional, default: ``None``) Source vertex. If unspecified, all vertices will be traversed, by iterating over starting vertices according to their index in increasing order. array : ``bool`` (optional, default: ``False``) If ``True``, a :class:`numpy.ndarray` will the edge endpoints be returned instead. Returns ------- dfs_iterator : Iterator or :class:`numpy.ndarray` An iterator over the edges in depth-first order. If ``array == True``, this will be a :class:`numpy.ndarray` instead, of shape ``(E,2)``, containing the edge endpoints. See Also -------- bfs_iterator: Breadth-first search dijkstra_iterator: Dijkstra's search algorithm astar_iterator: :math:`A^*` heuristic search algorithm Notes ----- See :func:`~graph_tool.search.dfs_search` for an explanation of the algorithm. The time complexity is :math:`O(1)` to create the generator and :math:`O(V + E)` to traverse it completely. Examples -------- >>> for e in gt.dfs_iterator(g, g.vertex(0)): ... print(name[e.source()], "->", name[e.target()]) Bob -> Eve Eve -> Isaac Isaac -> Chuck Chuck -> Imothep Imothep -> Carol Imothep -> Carlos Carlos -> Alice Alice -> Oscar Oscar -> Dave References ---------- .. [dfs-bgl] http://www.boost.org/doc/libs/release/libs/graph/doc/depth_first_search.html .. [dfs-wikipedia] http://en.wikipedia.org/wiki/Depth-first_search """ if source is None: source = _get_null_vertex() else: source = int(source) if not array: return libgraph_tool_search.dfs_search_generator(g._Graph__graph, source) else: return libgraph_tool_search.dfs_search_array(g._Graph__graph, source) class DijkstraVisitor(object): r"""A visitor object that is invoked at the event-points inside the :func:`~graph_tool.search.dijkstra_search` algorithm. By default, it performs no action, and should be used as a base class in order to be useful. """ def initialize_vertex(self, u): """ This is invoked on every vertex of the graph before the start of the graph search. """ return def examine_vertex(self, u): """ This is invoked on a vertex as it is popped from the queue. This happens immediately before :meth:`~graph_tool.DijsktraVisitor.examine_edge` is invoked on each of the out-edges of vertex u. """ return def examine_edge(self, e): """ This is invoked on every out-edge of each vertex after it is discovered. """ return def discover_vertex(self, u): """This is invoked when a vertex is encountered for the first time.""" return def edge_relaxed(self, e): """ Upon examination, if the following condition holds then the edge is relaxed (its distance is reduced), and this method is invoked. :: (u, v) = tuple(e) assert(compare(combine(d[u], weight[e]), d[v])) """ return def edge_not_relaxed(self, e): """ Upon examination, if the edge is not relaxed (see :meth:`~graph_tool.search.DijsktraVisitor.edge_relaxed`) then this method is invoked. """ return def finish_vertex(self, u): """ This invoked on a vertex after all of its out edges have been added to the search tree and all of the adjacent vertices have been discovered (but before their out-edges have been examined). """ return def dijkstra_search(g, weight, source=None, visitor=DijkstraVisitor(), dist_map=None, pred_map=None, combine=lambda a, b: a + b, compare=lambda a, b: a < b, zero=0, infinity=numpy.inf): r"""Dijsktra traversal of a directed or undirected graph, with non-negative weights. Parameters ---------- g : :class:`~graph_tool.Graph` Graph to be used. weight : :class:`~graph_tool.PropertyMap` Edge property map with weight values. source : :class:`~graph_tool.Vertex` (optional, default: ``None``) Source vertex. If unspecified, all vertices will be traversed, by iterating over starting vertices according to their index in increasing order. visitor : :class:`~graph_tool.search.DijkstraVisitor` (optional, default: ``DijkstraVisitor()``) A visitor object that is invoked at the event points inside the algorithm. This should be a subclass of :class:`~graph_tool.search.DijkstraVisitor`. dist_map : :class:`~graph_tool.PropertyMap` (optional, default: ``None``) A vertex property map where the distances from the source will be stored. pred_map : :class:`~graph_tool.PropertyMap` (optional, default: ``None``) A vertex property map where the predecessor map will be stored (must have value type "int64_t"). combine : binary function (optional, default: ``lambda a, b: a + b``) This function is used to combine distances to compute the distance of a path. compare : binary function (optional, default: ``lambda a, b: a < b``) This function is use to compare distances to determine which vertex is closer to the source vertex. zero : int or float (optional, default: ``0``) Value assumed to correspond to a distance of zero by the combine and compare functions. infinity : int or float (optional, default: ``numpy.inf``) Value assumed to correspond to a distance of infinity by the combine and compare functions. Returns ------- dist_map : :class:`~graph_tool.PropertyMap` A vertex property map with the computed distances from the source. pred_map : :class:`~graph_tool.PropertyMap` A vertex property map with the predecessor tree. See Also -------- bfs_search: Breadth-first search dfs_search: Depth-first search astar_search: :math:`A^*` heuristic search algorithm Notes ----- Dijkstra's algorithm finds all the shortest paths from the source vertex to every other vertex by iteratively "growing" the set of vertices S to which it knows the shortest path. At each step of the algorithm, the next vertex added to S is determined by a priority queue. The queue contains the vertices in V - S prioritized by their distance label, which is the length of the shortest path seen so far for each vertex. The vertex u at the top of the priority queue is then added to S, and each of its out-edges is relaxed: if the distance to u plus the weight of the out-edge (u,v) is less than the distance label for v then the estimated distance for vertex v is reduced. The algorithm then loops back, processing the next vertex at the top of the priority queue. The algorithm finishes when the priority queue is empty. The time complexity is :math:`O(E + V \log V)`. The pseudo-code for Dijkstra's algorithm is listed below, with the annotated event points, for which the given visitor object will be called with the appropriate method. :: DIJKSTRA(G, source, weight) for each vertex u in V initialize vertex u d[u] := infinity p[u] := u end for d[source] := 0 INSERT(Q, source) discover vertex s while (Q != Ø) u := EXTRACT-MIN(Q) examine vertex u for each vertex v in Adj[u] examine edge (u,v) if (weight[(u,v)] + d[u] < d[v]) edge (u,v) relaxed d[v] := weight[(u,v)] + d[u] p[v] := u DECREASE-KEY(Q, v) else edge (u,v) not relaxed ... if (d[v] was originally infinity) INSERT(Q, v) discover vertex v end for finish vertex u end while return d Examples -------- We must define what should be done during the search by subclassing :class:`~graph_tool.search.DijkstraVisitor`, and specializing the appropriate methods. In the following we will keep track of the discover time, and the predecessor tree. .. testcode:: class VisitorExample(gt.DijkstraVisitor): def __init__(self, name, time): self.name = name self.time = time self.last_time = 0 def discover_vertex(self, u): print("-->", self.name[u], "has been discovered!") self.time[u] = self.last_time self.last_time += 1 def examine_edge(self, e): print("edge (%s, %s) has been examined..." % \ (self.name[e.source()], self.name[e.target()])) def edge_relaxed(self, e): print("edge (%s, %s) has been relaxed..." % \ (self.name[e.source()], self.name[e.target()])) With the above class defined, we can perform the Dijkstra search as follows. >>> time = g.new_vertex_property("int") >>> dist, pred = gt.dijkstra_search(g, weight, g.vertex(0), VisitorExample(name, time)) --> Bob has been discovered! edge (Bob, Eve) has been examined... edge (Bob, Eve) has been relaxed... --> Eve has been discovered! edge (Bob, Chuck) has been examined... edge (Bob, Chuck) has been relaxed... --> Chuck has been discovered! edge (Bob, Carlos) has been examined... edge (Bob, Carlos) has been relaxed... --> Carlos has been discovered! edge (Bob, Isaac) has been examined... edge (Bob, Isaac) has been relaxed... --> Isaac has been discovered! edge (Eve, Isaac) has been examined... edge (Eve, Imothep) has been examined... edge (Eve, Imothep) has been relaxed... --> Imothep has been discovered! edge (Eve, Carlos) has been examined... edge (Eve, Chuck) has been examined... edge (Eve, Bob) has been examined... edge (Eve, Carol) has been examined... edge (Eve, Carol) has been relaxed... --> Carol has been discovered! edge (Isaac, Bob) has been examined... edge (Isaac, Chuck) has been examined... edge (Isaac, Eve) has been examined... edge (Chuck, Eve) has been examined... edge (Chuck, Isaac) has been examined... edge (Chuck, Imothep) has been examined... edge (Chuck, Bob) has been examined... edge (Carlos, Eve) has been examined... edge (Carlos, Imothep) has been examined... edge (Carlos, Bob) has been examined... edge (Carlos, Alice) has been examined... edge (Carlos, Alice) has been relaxed... --> Alice has been discovered! edge (Imothep, Carol) has been examined... edge (Imothep, Carlos) has been examined... edge (Imothep, Chuck) has been examined... edge (Imothep, Eve) has been examined... edge (Alice, Oscar) has been examined... edge (Alice, Oscar) has been relaxed... --> Oscar has been discovered! edge (Alice, Dave) has been examined... edge (Alice, Dave) has been relaxed... --> Dave has been discovered! edge (Alice, Carlos) has been examined... edge (Carol, Eve) has been examined... edge (Carol, Imothep) has been examined... edge (Oscar, Alice) has been examined... edge (Oscar, Dave) has been examined... edge (Dave, Oscar) has been examined... edge (Dave, Alice) has been examined... >>> print(time.a) [0 7 6 3 2 9 1 4 8 5] >>> print(pred.a) [0 3 6 0 0 1 0 0 1 6] >>> print(dist.a) [ 0. 8.91915887 9.27141329 4.29277116 4.02118246 12.23513866 3.23790211 3.45487436 11.04391549 7.74858396] References ---------- .. [dijkstra] E. Dijkstra, "A note on two problems in connexion with graphs", Numerische Mathematik, 1:269-271, 1959. .. [dijkstra-bgl] http://www.boost.org/doc/libs/release/libs/graph/doc/dijkstra_shortest_paths_no_color_map.html .. [dijkstra-wikipedia] http://en.wikipedia.org/wiki/Dijkstra's_algorithm """ if visitor is None: visitor = DijkstraVisitor() if dist_map is None: dist_map = g.new_vertex_property(weight.value_type()) if pred_map is None: pred_map = g.new_vertex_property("int64_t") if pred_map.value_type() != "int64_t": raise ValueError("pred_map must be of value type 'int64_t', not '%s'." % \ pred_map.value_type()) try: if dist_map.value_type() != "python::object": zero = _python_type(dist_map.value_type())(zero) except OverflowError: zero = (weight.a.max() + 1) * g.num_vertices() zero = _python_type(dist_map.value_type())(zero) try: if dist_map.value_type() != "python::object": infinity = _python_type(dist_map.value_type())(infinity) except OverflowError: infinity = (weight.a.max() + 1) * g.num_vertices() infinity = _python_type(dist_map.value_type())(infinity) try: if source is None: source = _get_null_vertex() else: source = int(source) libgraph_tool_search.dijkstra_search(g._Graph__graph, source, _prop("v", g, dist_map), _prop("v", g, pred_map), _prop("e", g, weight), visitor, compare, combine, zero, infinity) except StopSearch: pass return dist_map, pred_map def dijkstra_iterator(g, weight, source=None, dist_map=None, combine=None, compare=None, zero=0, infinity=numpy.inf, array=False): r"""Return an iterator of the edges corresponding to a Dijkstra traversal of the graph. Parameters ---------- g : :class:`~graph_tool.Graph` Graph to be used. weight : :class:`~graph_tool.PropertyMap` Edge property map with weight values. source : :class:`~graph_tool.Vertex` (optional, default: ``None``) Source vertex. If unspecified, all vertices will be traversed, by iterating over starting vertices according to their index in increasing order. dist_map : :class:`~graph_tool.PropertyMap` (optional, default: ``None``) A vertex property map where the distances from the source will be stored. combine : binary function (optional, default: ``lambda a, b: a + b``) This function is used to combine distances to compute the distance of a path. compare : binary function (optional, default: ``lambda a, b: a < b``) This function is use to compare distances to determine which vertex is closer to the source vertex. zero : int or float (optional, default: ``0``) Value assumed to correspond to a distance of zero by the combine and compare functions. infinity : int or float (optional, default: ``numpy.inf``) Value assumed to correspond to a distance of infinity by the combine and compare functions. array : ``bool`` (optional, default: ``False``) If ``True``, a :class:`numpy.ndarray` will the edge endpoints be returned instead. Returns ------- dfs_iterator : Iterator or :class:`numpy.ndarray` An iterator over the edges in Dijkstra order. If ``array == True``, this will be a :class:`numpy.ndarray` instead, of shape ``(E,2)``, containing the edge endpoints. See Also -------- bfs_iterator: Breadth-first search dfs_iterator: Depth-first search astar_iterator: :math:`A^*` heuristic search algorithm Notes ----- See :func:`~graph_tool.search.dijkstra_search` for an explanation of the algorithm. The time complexity is :math:`O(1)` to create the generator and :math:`O(E + V\log V)` to traverse it completely. Examples -------- >>> for e in gt.dijkstra_iterator(g, weight, g.vertex(0)): ... print(name[e.source()], "->", name[e.target()]) Bob -> Eve Bob -> Chuck Bob -> Carlos Bob -> Isaac Eve -> Imothep Eve -> Carol Carlos -> Alice Alice -> Oscar Alice -> Dave References ---------- .. [dijkstra] E. Dijkstra, "A note on two problems in connexion with graphs", Numerische Mathematik, 1:269-271, 1959. .. [dijkstra-bgl] http://www.boost.org/doc/libs/release/libs/graph/doc/dijkstra_shortest_paths_no_color_map.html .. [dijkstra-wikipedia] http://en.wikipedia.org/wiki/Dijkstra's_algorithm """ if dist_map is None: dist_map = g.new_vertex_property(weight.value_type()) try: if dist_map.value_type() != "python::object": zero = _python_type(dist_map.value_type())(zero) except OverflowError: zero = (weight.a.max() + 1) * g.num_vertices() zero = _python_type(dist_map.value_type())(zero) try: if dist_map.value_type() != "python::object": infinity = _python_type(dist_map.value_type())(infinity) except OverflowError: infinity = (weight.a.max() + 1) * g.num_vertices() infinity = _python_type(dist_map.value_type())(infinity) if source is None: source = _get_null_vertex() else: source = int(source) if compare is None and combine is None: if not array: return libgraph_tool_search.dijkstra_generator_fast(g._Graph__graph, source, _prop("v", g, dist_map), _prop("e", g, weight), zero, infinity) else: return libgraph_tool_search.dijkstra_array_fast(g._Graph__graph, source, _prop("v", g, dist_map), _prop("e", g, weight), zero, infinity) else: if compare is None: compare = lambda a, b: a < b if combine is None: combine = lambda a, b: a + b if not array: return libgraph_tool_search.dijkstra_generator(g._Graph__graph, source, _prop("v", g, dist_map), _prop("e", g, weight), compare, combine, zero, infinity) else: return libgraph_tool_search.dijkstra_array(g._Graph__graph, source, _prop("v", g, dist_map), _prop("e", g, weight), compare, combine, zero, infinity) class BellmanFordVisitor(object): r"""A visitor object that is invoked at the event-points inside the :func:`~graph_tool.search.bellman_ford_search` algorithm. By default, it performs no action, and should be used as a base class in order to be useful. """ def examine_edge(self, e): """ This is invoked on every edge in the graph ``|V|`` times. """ return def edge_relaxed(self, e): """ This is invoked when the distance label for the target vertex is decreased. The edge (u,v) that participated in the last relaxation for vertex v is an edge in the shortest paths tree. """ return def edge_not_relaxed(self, e): """ This is invoked if the distance label for the target vertex is not decreased. """ return def edge_minimized(self, e): """ This is invoked during the second stage of the algorithm, during the test of whether each edge was minimized. If the edge is minimized then this function is invoked. """ return def edge_not_minimized(self, e): """ This is invoked during the second stage of the algorithm, during the test of whether each edge was minimized. If the edge was not minimized, this function is invoked. This happens when there is a negative cycle in the graph. """ return def bellman_ford_search(g, source, weight, visitor=BellmanFordVisitor(), dist_map=None, pred_map=None, combine=lambda a, b: a + b, compare=lambda a, b: a < b, zero=0, infinity=float('inf')): r"""Bellman-Ford traversal of a directed or undirected graph, with negative weights. Parameters ---------- g : :class:`~graph_tool.Graph` Graph to be used. source : :class:`~graph_tool.Vertex` Source vertex. weight : :class:`~graph_tool.PropertyMap` Edge property map with weight values. visitor : :class:`~graph_tool.search.DijkstraVisitor` (optional, default: ``DijkstraVisitor()``) A visitor object that is invoked at the event points inside the algorithm. This should be a subclass of :class:`~graph_tool.search.DijkstraVisitor`. dist_map : :class:`~graph_tool.PropertyMap` (optional, default: ``None``) A vertex property map where the distances from the source will be stored. pred_map : :class:`~graph_tool.PropertyMap` (optional, default: ``None``) A vertex property map where the predecessor map will be stored (must have value type "int64_t"). combine : binary function (optional, default: ``lambda a, b: a + b``) This function is used to combine distances to compute the distance of a path. compare : binary function (optional, default: ``lambda a, b: a < b``) This function is use to compare distances to determine which vertex is closer to the source vertex. zero : int or float (optional, default: ``0``) Value assumed to correspond to a distance of zero by the combine and compare functions. infinity : int or float (optional, default: ``float('inf')``) Value assumed to correspond to a distance of infinity by the combine and compare functions. Returns ------- minimized : bool True if all edges were successfully minimized, or False if there is a negative loop in the graph. dist_map : :class:`~graph_tool.PropertyMap` A vertex property map with the computed distances from the source. pred_map : :class:`~graph_tool.PropertyMap` A vertex property map with the predecessor tree. See Also -------- bfs_search: Breadth-first search dfs_search: Depth-first search dijsktra_search: Dijkstra search astar_search: :math:`A^*` heuristic search Notes ----- The Bellman-Ford algorithm [bellman-ford]_ solves the single-source shortest paths problem for a graph with both positive and negative edge weights. If you only need to solve the shortest paths problem for positive edge weights, :func:`~graph_tool.search.dijkstra_search` provides a more efficient alternative. If all the edge weights are all equal, then :func:`~graph_tool.search.bfs_search` provides an even more efficient alternative. The Bellman-Ford algorithm proceeds by looping through all of the edges in the graph, applying the relaxation operation to each edge. In the following pseudo-code, ``v`` is a vertex adjacent to ``u``, ``w`` maps edges to their weight, and ``d`` is a distance map that records the length of the shortest path to each vertex seen so far. ``p`` is a predecessor map which records the parent of each vertex, which will ultimately be the parent in the shortest paths tree :: RELAX(u, v, w, d, p) if (w(u,v) + d[u] < d[v]) d[v] := w(u,v) + d[u] relax edge (u,v) p[v] := u else ... edge (u,v) is not relaxed The algorithm repeats this loop ``|V|`` times after which it is guaranteed that the distances to each vertex have been reduced to the minimum possible unless there is a negative cycle in the graph. If there is a negative cycle, then there will be edges in the graph that were not properly minimized. That is, there will be edges ``(u,v)`` such that ``w(u,v) + d[u] < d[v]``. The algorithm loops over the edges in the graph one final time to check if all the edges were minimized, returning true if they were and returning false otherwise. :: BELLMAN-FORD(G) for each vertex u in V d[u] := infinity p[u] := u end for for i := 1 to |V|-1 for each edge (u,v) in E examine edge (u,v) RELAX(u, v, w, d, p) end for end for for each edge (u,v) in E if (w(u,v) + d[u] < d[v]) return (false, , ) edge (u,v) was not minimized else ... edge (u,v) was minimized end for return (true, p, d) The time complexity is :math:`O(V E)`. Examples -------- We must define what should be done during the search by subclassing :class:`~graph_tool.search.BellmanFordVisitor`, and specializing the appropriate methods. In the following we will keep track of the edge minimizations. .. testcode:: class VisitorExample(gt.BellmanFordVisitor): def __init__(self, name): self.name = name def edge_minimized(self, e): print("edge (%s, %s) has been minimized..." % \ (self.name[e.source()], self.name[e.target()])) def edge_not_minimized(self, e): print("edge (%s, %s) has not been minimized..." % \ (self.name[e.source()], self.name[e.target()])) With the above class defined, we can perform the Bellman-Ford search as follows. >>> nweight = g.copy_property(weight) >>> nweight.a[6] *= -1 # include negative weight in edge (Carlos, Alice) >>> minimized, dist, pred = gt.bellman_ford_search(g, g.vertex(0), nweight, VisitorExample(name)) edge (Bob, Eve) has been minimized... edge (Bob, Chuck) has been minimized... edge (Bob, Carlos) has been minimized... edge (Bob, Isaac) has been minimized... edge (Alice, Oscar) has been minimized... edge (Alice, Dave) has been minimized... edge (Alice, Carlos) has been minimized... edge (Carol, Eve) has been minimized... edge (Carol, Imothep) has been minimized... edge (Carlos, Eve) has been minimized... edge (Carlos, Imothep) has been minimized... edge (Chuck, Eve) has been minimized... edge (Chuck, Isaac) has been minimized... edge (Chuck, Imothep) has been minimized... edge (Dave, Oscar) has been minimized... edge (Eve, Isaac) has been minimized... edge (Eve, Imothep) has been minimized... >>> print(minimized) True >>> print(pred.a) [3 3 9 1 6 1 3 6 1 3] >>> print(dist.a) [-28.42555934 -37.34471821 -25.20438243 -41.97110592 -35.20316571 -34.02873843 -36.58860946 -33.55645565 -35.2199616 -36.0029274 ] References ---------- .. [bellman-ford] R. Bellman, "On a routing problem", Quarterly of Applied Mathematics, 16(1):87-90, 1958. .. [bellman-ford-bgl] http://www.boost.org/doc/libs/release/libs/graph/doc/bellman_ford_shortest.html .. [bellman-ford-wikipedia] http://en.wikipedia.org/wiki/Bellman-Ford_algorithm """ if dist_map is None: dist_map = g.new_vertex_property(weight.value_type()) if pred_map is None: pred_map = g.new_vertex_property("int64_t") if pred_map.value_type() != "int64_t": raise ValueError("pred_map must be of value type 'int64_t', not '%s'." % \ pred_map.value_type()) try: if dist_map.value_type() != "python::object": zero = _python_type(dist_map.value_type())(zero) except OverflowError: zero = (weight.a.max() + 1) * g.num_vertices() zero = _python_type(dist_map.value_type())(zero) try: if dist_map.value_type() != "python::object": infinity = _python_type(dist_map.value_type())(infinity) except OverflowError: infinity = (weight.a.max() + 1) * g.num_vertices() infinity = _python_type(dist_map.value_type())(infinity) minimized = False try: minimized = \ libgraph_tool_search.bellman_ford_search(g._Graph__graph, int(source), _prop("v", g, dist_map), _prop("v", g, pred_map), _prop("e", g, weight), visitor, compare, combine, zero, infinity) except StopSearch: pass return minimized, dist_map, pred_map class AStarVisitor(object): r"""A visitor object that is invoked at the event-points inside the :func:`~graph_tool.search.astar_search` algorithm. By default, it performs no action, and should be used as a base class in order to be useful. """ def initialize_vertex(self, u): """ This is invoked on every vertex of the graph before the start of the graph search. """ return def examine_vertex(self, u): """ This is invoked on a vertex as it is popped from the queue (i.e. it has the lowest cost on the ``OPEN`` list). This happens immediately before examine_edge() is invoked on each of the out-edges of vertex u. """ return def examine_edge(self, e): """ This is invoked on every out-edge of each vertex after it is examined. """ return def discover_vertex(self, u): """ This is invoked when a vertex is first discovered and is added to the ``OPEN`` list. """ return def edge_relaxed(self, e): """ Upon examination, if the following condition holds then the edge is relaxed (its distance is reduced), and this method is invoked. :: (u, v) = tuple(e) assert(compare(combine(d[u], weight[e]), d[v])) """ return def edge_not_relaxed(self, e): """ Upon examination, if the edge is not relaxed (see :meth:`~graph_tool.search.AStarVisitor.edge_relaxed`) then this method is invoked. """ return def black_target(self, e): """ This is invoked when a vertex that is on the ``CLOSED`` list is "rediscovered" via a more efficient path, and is re-added to the ``OPEN`` list. """ return def finish_vertex(self, u): """ This is invoked on a vertex when it is added to the CLOSED list, which happens after all of its out edges have been examined. """ return def astar_search(g, source, weight, visitor=AStarVisitor(), heuristic=lambda v: 1, dist_map=None, pred_map=None, cost_map=None, combine=lambda a, b: a + b, compare=lambda a, b: a < b, zero=0, infinity=float('inf'), implicit=False): r""" Heuristic :math:`A^*` search on a weighted, directed or undirected graph for the case where all edge weights are non-negative. Parameters ---------- g : :class:`~graph_tool.Graph` Graph to be used. source : :class:`~graph_tool.Vertex` Source vertex. weight : :class:`~graph_tool.PropertyMap` Edge property map with weight values. visitor : :class:`~graph_tool.search.AStarVisitor` (optional, default: ``AStarVisitor()``) A visitor object that is invoked at the event points inside the algorithm. This should be a subclass of :class:`~graph_tool.search.AStarVisitor`. heuristic : unary function (optional, default: ``lambda v: 1``) The heuristic function that guides the search. It should take a single argument which is a :class:`~graph_tool.Vertex`, and output an estimated distance from the supplied vertex to the target vertex. dist_map : :class:`~graph_tool.PropertyMap` (optional, default: ``None``) A vertex property map where the distances from the source will be stored. pred_map : :class:`~graph_tool.PropertyMap` (optional, default: ``None``) A vertex property map where the predecessor map will be stored (must have value type "int64_t"). cost_map : :class:`~graph_tool.PropertyMap` (optional, default: ``None``) A vertex property map where the vertex costs will be stored. It must have the same value type as ``dist_map``. This parameter is only used if ``implicit`` is True. combine : binary function (optional, default: ``lambda a, b: a + b``) This function is used to combine distances to compute the distance of a path. compare : binary function (optional, default: ``lambda a, b: a < b``) This function is use to compare distances to determine which vertex is closer to the source vertex. implicit : bool (optional, default: ``False``) If true, the underlying graph will be assumed to be implicit (i.e. constructed during the search). zero : int or float (optional, default: ``0``) Value assumed to correspond to a distance of zero by the combine and compare functions. infinity : int or float (optional, default: ``float('inf')``) Value assumed to correspond to a distance of infinity by the combine and compare functions. Returns ------- dist_map : :class:`~graph_tool.PropertyMap` A vertex property map with the computed distances from the source. pred_map : :class:`~graph_tool.PropertyMap` A vertex property map with the predecessor tree. See Also -------- bfs_search: Breadth-first search dfs_search: Depth-first search dijkstra_search: Dijkstra's search algorithm Notes ----- The :math:`A^*` algorithm is a heuristic graph search algorithm: an :math:`A^*` search is "guided" by a heuristic function. A heuristic function :math:`h(v)` is one which estimates the cost from a non-goal state (v) in the graph to some goal state, t. Intuitively, :math:`A^*` follows paths (through the graph) to the goal that are estimated by the heuristic function to be the best paths. Unlike best-first search, :math:`A^*` takes into account the known cost from the start of the search to v; the paths :math:`A^*` takes are guided by a function :math:`f(v) = g(v) + h(v)`, where :math:`h(v)` is the heuristic function, and :math:`g(v)` (sometimes denoted :math:`c(s, v)`) is the known cost from the start to v. Clearly, the efficiency of :math:`A^*` is highly dependent on the heuristic function with which it is used. The time complexity is :math:`O((E + V)\log V)`. The pseudo-code for the :math:`A^*` algorithm is listed below, with the annotated event points, for which the given visitor object will be called with the appropriate method. :: A*(G, source, h) for each vertex u in V initialize vertex u d[u] := f[u] := infinity color[u] := WHITE end for color[s] := GRAY d[s] := 0 f[s] := h(source) INSERT(Q, source) discover vertex source while (Q != Ø) u := EXTRACT-MIN(Q) examine vertex u for each vertex v in Adj[u] examine edge (u,v) if (w(u,v) + d[u] < d[v]) d[v] := w(u,v) + d[u] edge (u,v) relaxed f[v] := d[v] + h(v) if (color[v] = WHITE) color[v] := GRAY INSERT(Q, v) discover vertex v else if (color[v] = BLACK) color[v] := GRAY INSERT(Q, v) reopen vertex v end if else ... edge (u,v) not relaxed end for color[u] := BLACK finish vertex u end while Examples -------- We will use an irregular two-dimensional lattice as an example, where the heuristic function will be based on the euclidean distance to the target. The heuristic function will be defined as: .. testcode:: def h(v, target, pos): return sqrt(sum((pos[v].a - pos[target].a) ** 2)) where ``pos`` is the vertex position in the plane. We must define what should be done during the search by subclassing :class:`~graph_tool.search.AStarVisitor`, and specializing the appropriate methods. In the following we will keep track of the discovered vertices, and which edges were examined, as well as the predecessor tree. We will also abort the search when a given target vertex is found, by raising the :class:`~graph_tool.search.StopSearch` exception. .. testcode:: class VisitorExample(gt.AStarVisitor): def __init__(self, touched_v, touched_e, target): self.touched_v = touched_v self.touched_e = touched_e self.target = target def discover_vertex(self, u): self.touched_v[u] = True def examine_edge(self, e): self.touched_e[e] = True def edge_relaxed(self, e): if e.target() == self.target: raise gt.StopSearch() With the above class defined, we can perform the :math:`A^*` search as follows. .. testsetup:: from numpy.random import seed, random import matplotlib.cm seed(42) >>> points = random((500, 2)) * 4 >>> points[0] = [-0.01, 0.01] >>> points[1] = [4.01, 4.01] >>> g, pos = gt.triangulation(points, type="delaunay") >>> weight = g.new_edge_property("double") # Edge weights corresponding to ... # Euclidean distances >>> for e in g.edges(): ... weight[e] = sqrt(sum((pos[e.source()].a - ... pos[e.target()].a) ** 2)) >>> touch_v = g.new_vertex_property("bool") >>> touch_e = g.new_edge_property("bool") >>> target = g.vertex(1) >>> dist, pred = gt.astar_search(g, g.vertex(0), weight, ... VisitorExample(touch_v, touch_e, target), ... heuristic=lambda v: h(v, target, pos)) We can now observe the best path found, and how many vertices and edges were visited in the process. >>> ecolor = g.new_edge_property("string") >>> ewidth = g.new_edge_property("double") >>> ewidth.a = 1 >>> for e in g.edges(): ... ecolor[e] = "#3465a4" if touch_e[e] else "#d3d7cf" >>> v = target >>> while v != g.vertex(0): ... p = g.vertex(pred[v]) ... for e in v.out_edges(): ... if e.target() == p: ... ecolor[e] = "#a40000" ... ewidth[e] = 3 ... v = p >>> gt.graph_draw(g, pos=pos, output_size=(300, 300), vertex_fill_color=touch_v, ... vcmap=matplotlib.cm.binary, edge_color=ecolor, ... edge_pen_width=ewidth, output="astar-delaunay.pdf") <...> .. testcode:: :hide: gt.graph_draw(g, pos=pos, output_size=(300, 300), vertex_fill_color=touch_v, vcmap=matplotlib.cm.binary, edge_color=ecolor, edge_pen_width=ewidth, output="astar-delaunay.png") .. figure:: astar-delaunay.* :align: center The shortest path is shown in red. The visited edges are shown in blue, and the visited vertices in black. The :math:`A^*` algorithm is very useful for searching *implicit* graphs, i.e. graphs which are not entirely stored in memory and are generated "on-the-fly" during the search. In the following example we will carry out a search in a hamming hypercube of 10 bits witch has random weights on its edges in the range :math:`[0,1]`. The vertices of the hypercube will be created during the search. The heuristic function will use the Hamming distance between vertices: .. testcode:: def h(v, target, state): return sum(abs(state[v].a - target)) / 2 In the following visitor we will keep growing the graph on-the-fly, and abort the search when a given target vertex is found, by raising the :class:`~graph_tool.search.StopSearch` exception. .. testcode:: from numpy.random import random class HammingVisitor(gt.AStarVisitor): def __init__(self, g, target, state, weight, dist, cost): self.g = g self.state = state self.target = target self.weight = weight self.dist = dist self.cost = cost self.visited = {} def examine_vertex(self, u): for i in range(len(self.state[u])): nstate = list(self.state[u]) nstate[i] ^= 1 if tuple(nstate) in self.visited: v = self.visited[tuple(nstate)] else: v = self.g.add_vertex() self.visited[tuple(nstate)] = v self.state[v] = nstate self.dist[v] = self.cost[v] = float('inf') for e in u.out_edges(): if e.target() == v: break else: e = self.g.add_edge(u, v) self.weight[e] = random() self.visited[tuple(self.state[u])] = u def edge_relaxed(self, e): if self.state[e.target()] == self.target: self.visited[tuple(self.target)] = e.target() raise gt.StopSearch() With the above class defined, we can perform the :math:`A^*` search as follows. .. testsetup:: from numpy.random import seed, random seed(42) gt.seed_rng(42) >>> g = gt.Graph(directed=False) >>> state = g.new_vertex_property("vector") >>> v = g.add_vertex() >>> state[v] = [0] * 10 >>> target = [1] * 10 >>> weight = g.new_edge_property("double") >>> dist = g.new_vertex_property("double") >>> cost = g.new_vertex_property("double") >>> visitor = HammingVisitor(g, target, state, weight, dist, cost) >>> dist, pred = gt.astar_search(g, g.vertex(0), weight, visitor, dist_map=dist, ... cost_map=cost, heuristic=lambda v: h(v, array(target), state), ... implicit=True) We can now observe the best path found, and how many vertices and edges were visited in the process. >>> ecolor = g.new_edge_property("string") >>> vcolor = g.new_vertex_property("string") >>> ewidth = g.new_edge_property("double") >>> ewidth.a = 1 >>> for e in g.edges(): ... ecolor[e] = "black" >>> for v in g.vertices(): ... vcolor[v] = "white" >>> v = visitor.visited[tuple(target)] >>> while v != g.vertex(0): ... vcolor[v] = "black" ... p = g.vertex(pred[v]) ... for e in v.out_edges(): ... if e.target() == p: ... ecolor[e] = "#a40000" ... ewidth[e] = 3 ... v = p >>> vcolor[v] = "black" >>> pos = gt.graph_draw(g, output_size=(300, 300), vertex_fill_color=vcolor, edge_color=ecolor, ... edge_pen_width=ewidth, output="astar-implicit.pdf") .. testcode:: :hide: gt.graph_draw(g, pos=pos, output_size=(300, 300), vertex_fill_color=vcolor, edge_color=ecolor, edge_pen_width=ewidth, output="astar-implicit.png") .. figure:: astar-implicit.* :align: center The shortest path is shown in red, and the vertices which belong to it are in black. Note that the number of vertices visited is much smaller than the total number :math:`2^{10} = 1024`. References ---------- .. [astar] Hart, P. E.; Nilsson, N. J.; Raphael, B. "A Formal Basis for the Heuristic Determination of Minimum Cost Paths". IEEE Transactions on Systems Science and Cybernetics SSC4 4 (2): 100-107, 1968. :doi:`10.1109/TSSC.1968.300136` .. [astar-bgl] http://www.boost.org/doc/libs/release/libs/graph/doc/astar_search.html .. [astar-wikipedia] http://en.wikipedia.org/wiki/A*_search_algorithm """ if dist_map is None: dist_map = g.new_vertex_property(weight.value_type()) if pred_map is None: pred_map = g.new_vertex_property("int64_t") if pred_map.value_type() != "int64_t": raise ValueError("pred_map must be of value type 'int64_t', not '%s'." % \ pred_map.value_type()) dist_type = dist_map.python_value_type() if dist_type is not object: h = lambda v: dist_type(heuristic(v)) else: h = heuristic try: if dist_map.value_type() != "python::object": zero = _python_type(dist_map.value_type())(zero) except OverflowError: zero = (weight.a.max() + 1) * g.num_vertices() zero = _python_type(dist_map.value_type())(zero) try: if dist_map.value_type() != "python::object": infinity = _python_type(dist_map.value_type())(infinity) except OverflowError: infinity = (weight.a.max() + 1) * g.num_vertices() infinity = _python_type(dist_map.value_type())(infinity) try: if not implicit: libgraph_tool_search.astar_search(g._Graph__graph, int(source), _prop("v", g, dist_map), _prop("v", g, pred_map), _prop("e", g, weight), visitor, compare, combine, zero, infinity, h) else: if cost_map is None: cost_map = g.new_vertex_property(dist_map.value_type()) elif cost_map.value_type() != dist_map.value_type(): raise ValueError("The cost_map value type must be the same as" + " dist_map.") libgraph_tool_search.astar_search_implicit\ (g._Graph__graph, int(source), _prop("v", g, dist_map), _prop("v", g, pred_map), _prop("v", g, cost_map), _prop("e", g, weight), visitor, compare, combine, zero, infinity, h) except StopSearch: pass return dist_map, pred_map def astar_iterator(g, source, weight, heuristic=lambda v: 1, dist_map=None, combine=None, compare=None, zero=0, infinity=numpy.inf, array=False): r"""Return an iterator of the edges corresponding to an :math:`A^*` traversal of the graph. Parameters ---------- g : :class:`~graph_tool.Graph` Graph to be used. source : :class:`~graph_tool.Vertex` Source vertex. weight : :class:`~graph_tool.PropertyMap` Edge property map with weight values. heuristic : unary function (optional, default: ``lambda v: 1``) The heuristic function that guides the search. It should take a single argument which is a :class:`~graph_tool.Vertex`, and output an estimated distance from the supplied vertex to the target vertex. dist_map : :class:`~graph_tool.PropertyMap` (optional, default: ``None``) A vertex property map where the distances from the source will be stored. combine : binary function (optional, default: ``lambda a, b: a + b``) This function is used to combine distances to compute the distance of a path. compare : binary function (optional, default: ``lambda a, b: a < b``) This function is use to compare distances to determine which vertex is closer to the source vertex. zero : int or float (optional, default: ``0``) Value assumed to correspond to a distance of zero by the combine and compare functions. infinity : int or float (optional, default: ``numpy.inf``) Value assumed to correspond to a distance of infinity by the combine and compare functions. array : ``bool`` (optional, default: ``False``) If ``True``, a :class:`numpy.ndarray` will the edge endpoints be returned instead. Returns ------- astar_iterator : Iterator or :class:`numpy.ndarray` An iterator over the edges in :math:`A^*` order. If ``array == True``, this will be a :class:`numpy.ndarray` instead, of shape ``(E,2)``, containing the edge endpoints. See Also -------- bfs_iterator: Breadth-first search dfs_iterator: Depth-first search dijkstra_iterator: Dijkstra search algorithm Notes ----- See :func:`~graph_tool.search.astar_search` for an explanation of the algorithm. The time complexity is :math:`O(1)` to create the generator and :math:`O((E + V)\log V)` to traverse it completely. Examples -------- >>> g = gt.load_graph("search_example.xml") >>> name = g.vp["name"] >>> weight = g.ep["weight"] >>> for e in gt.astar_iterator(g, g.vertex(0), weight): ... print(name[e.source()], "->", name[e.target()]) Bob -> Eve Bob -> Chuck Bob -> Carlos Bob -> Isaac Eve -> Imothep Eve -> Carol Carlos -> Alice Alice -> Oscar Alice -> Dave References ---------- .. [astar] Hart, P. E.; Nilsson, N. J.; Raphael, B. "A Formal Basis for the Heuristic Determination of Minimum Cost Paths". IEEE Transactions on Systems Science and Cybernetics SSC4 4 (2): 100-107, 1968. :doi:`10.1109/TSSC.1968.300136` .. [astar-bgl] http://www.boost.org/doc/libs/release/libs/graph/doc/astar_search.html .. [astar-wikipedia] http://en.wikipedia.org/wiki/A*_search_algorithm """ if dist_map is None: dist_map = g.new_vertex_property(weight.value_type()) try: if dist_map.value_type() != "python::object": zero = _python_type(dist_map.value_type())(zero) except OverflowError: zero = (weight.a.max() + 1) * g.num_vertices() zero = _python_type(dist_map.value_type())(zero) try: if dist_map.value_type() != "python::object": infinity = _python_type(dist_map.value_type())(infinity) except OverflowError: infinity = (weight.a.max() + 1) * g.num_vertices() infinity = _python_type(dist_map.value_type())(infinity) if compare is None and combine is None: if not array: return libgraph_tool_search.astar_generator_fast(g._Graph__graph, int(source), _prop("v", g, dist_map), _prop("e", g, weight), zero, infinity, heuristic) else: return libgraph_tool_search.astar_array_fast(g._Graph__graph, int(source), _prop("v", g, dist_map), _prop("e", g, weight), zero, infinity, heuristic) else: if compare is None: compare = lambda a, b: a < b if combine is None: combine = lambda a, b: a + b if not array: return libgraph_tool_search.astar_generator(g._Graph__graph, int(source), _prop("v", g, dist_map), _prop("e", g, weight), compare, combine, zero, infinity, heuristic) else: return libgraph_tool_search.astar_array(g._Graph__graph, int(source), _prop("v", g, dist_map), _prop("e", g, weight), compare, combine, zero, infinity, heuristic) class StopSearch(Exception): """If this exception is raised from inside any search visitor object, the search is aborted.""" pass