- 05 Nov, 2009 1 commit
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Tiago Peixoto authored
This fixes a crash when a "valid" copy of an invalid edge descriptor is removed from the graph. Now the invalidity of the descriptor is detected and exposed.
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- 18 Sep, 2009 1 commit
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Tiago Peixoto authored
This fixes an obvious problem, where the graph gets deleted, and the descriptors are still lying around. Usage of orphaned descriptors will now just raise a ValueError. The __repr__ function of Edge, Vertex, and PropertyMap now give something more informative about each object.
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- 21 Aug, 2009 1 commit
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Tiago Peixoto authored
This is a large commit which replaces lambda::bind with boost::bind in most parts of the code. This improves compilation time, and slightly decreases compilation memory usage in some cases.
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- 13 Aug, 2009 1 commit
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Tiago Peixoto authored
No longer only thrown GraphError upon any error, but instead throw specific exceptions which are more meaninful and are mapped to standard python exceptions, such as IOError, ValueError and RuntimeError.
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- 15 May, 2009 1 commit
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Tiago Peixoto authored
The following conversions are now possible: int(v) and tuple(e), where v and e are Vertex and Edge instances, respectively.
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- 10 Mar, 2009 1 commit
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Tiago Peixoto authored
Thins changes the graph filtering code slightly to wrap graph types with GraphWrap, which automatically updates the edge index list when edges are removed and added to the graph. This also changes how graphs are passed to algorithms, which is now by reference instead of pointer. (hence this touches lots of code, but changes are trivial)
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- 17 Feb, 2009 1 commit
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Tiago Peixoto authored
Add support for v.{out|in}_neighbours(), for direct iteration over the neighbours, as well as v.all_edges() and v.all_neighbours(). This also properly exports the Vertex and Edge classes, with docstrings.
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- 10 Feb, 2009 1 commit
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Tiago Peixoto authored
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- 06 Feb, 2009 3 commits
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Tiago Peixoto authored
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Tiago Peixoto authored
This includes a new vector property map type (fast_vector_property_map) which has optional disabling of bounds checking, through its associate map type (unchecked_fast_vector_property_map). This should improve performance on algorithms which depend on tight loops which access property maps. Bounds checking is only disabled locally just before the algorithms run, and proper care is taken for bounds checking _beforehand_. The property maps exposed to python still have internal bounds checking.
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Tiago Peixoto authored
i.e. g.degree_property_map("in") will create and return a vertex property map which corresponds to the in-degrees of the vertices. This is useful for temporarily modifying or getting an array of degrees.
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- 02 Dec, 2008 1 commit
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Tiago Peixoto authored
This makes operations on graphs more flexible in some circumstances.
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- 24 Sep, 2008 1 commit
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Tiago Peixoto authored
This fixes a rather central bug, which causes duplicated indexes if edges are removed and then new ones are added. Edge indexes are now recycled as they are removed and then new ones are added. This still guarantees O(1) complexity when adding or removing edges.
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- 17 Jun, 2008 1 commit
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Tiago Peixoto authored
This commit removes the internal property maps from the GraphInterface class, and makes all property maps external by default. The internal property maps were moved to the python layer.
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- 10 Apr, 2008 1 commit
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Tiago Peixoto authored
The whole histogram code has been redone, and the code has been simplified. The three-point vertex-edge-vertex correlation has been scrapped, since it's not frequently used, and would make compilation even more expensive. This also adds some missing files to the generation routine.
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- 27 Mar, 2008 1 commit
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Tiago Peixoto authored
Now graphml files properly contain all the supported value types, which are all perfectly preserved when read (floating point data is now saved in hexadecimal format). Several other improvements were made, such as the ability to read and write to python file-like objects. It is also now possible to have arbitrary python object properties, and store them persistently (which is done internally with the pickling interface). vector<bool> was totally abolished, since its implementation is quite broken. See: http://www.gotw.ca/publications/N1211.pdf and http://www.gotw.ca/publications/N1185.pdf Now a uint8_t (aka. char) is used in graph properties instead of a bool. Graph types can now be fully pickled (this may not be feasible memory-wise if the graph is too large, since the whole XML representation is dumped to a string before it is saved on disc).
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- 17 Feb, 2008 1 commit
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Tiago Peixoto authored
This commit splits libraph_tool into different libraries: - libgraph_tool_core - libgraph_tool_clustering (*) - libgraph_tool_community (*) - libgraph_tool_correlations (*) - libgraph_tool_distance (*) - libgraph_tool_generation (*) - libgraph_tool_layout (*) - libgraph_tool_misc (*) - libgraph_tool_stats (*) It also adds the python sub-module 'test', which provides extensive unit testing of the core functionality. The core library is fully functional and all test pass successfully. (*) -> module needs to be ported to new refactoring, and does not yet build
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- 10 Feb, 2008 1 commit
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Tiago Peixoto authored
This is a huge commit which completely refactors the metaprogramming engine which generates and selects (at run time) the graph view type and the desired algorithm implementation (template instantiation) that runs on it. Things are laid out now as following. There exists a main underlying graph type (GraphInterface::multigraph_t) and several other template classes that mask it some way or another, in a hierarchic fashion: multigraph_t -> filtered_graph (edges only, vertices only, both) | | | | | | | | |-------(reversed_graph)--------|-----------|-----------| | | | | \------(UndirectedAdaptor)------------------------------/ The filtered_graph filters out edges and/or vertices from the graph based on some scalar boolean property. The reversed_graph reversed the direction of the edges and, finally, the UndirectedAdaptor treats the original directed graphs as undirected, transversing the in- and out-edges of each vertex indifferently. Thus, the total number of graph view types is 12. (The option --disable-graph-filtering can be passed to the configure script, which will disable graph filtering altogether and bring the total number down to 3, to reduce compile time and memory usage) In general, some specific algorithm, implemented as a template function object, needs to be instantiated for each of those types. Furthermore, the algorithm may also depend on other types, such as specific property_maps. Thus, the following scheme is used: struct my_algorithm // algorithm to be implemented { template <class Graph, class PropertyMap> void operator()(Graph *g, PropertyMap p, double& result) const { // ... } }; // in order for the above code to be instantiated at compile time // and selected at run time, the run_action template function object // is used from a member function of the GraphInterface class: double GraphInterface::MyAlgorithm(string prop_name) { double result; boost::any vprop = prop(property, _vertex_index, _properties); run_action<>()(*this, bind<void>(my_algorithm(), _1, _2, var(result)), vertex_scalar_properties())(vprop); return result; } The whole code was changed to reflect this scheme, but now things are more centralized and less ad-hoc code needed to be written. Unfortunately, due to GCC's high memory usage during template instantiations, some of the code (namely all the degree correlation things) had to be split in multiple compilation units... Maybe this will change in the future if GCC gets optimized. This commit also touches other parts of code. More specifically, the way filtering gets done is very different. Now we only filter on boolean properties, and with the above scheme, the desired implementation runs with the correct chosen type, and no implicit type conversions should ever happen, which would have a bad impact on performance.
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- 13 Dec, 2007 1 commit
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Tiago Peixoto authored
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- 30 Nov, 2007 1 commit
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Tiago Peixoto authored
Property maps can now be obtained as such: weight = g.edge_properties['weight'] print weight[v] # v is a Vertex object weight[v] = 2.0 # and so on... The list of properties is obtained from g.vertex_properties, g.edge_properties and g.graph_properties, which can be read as dictionaries. The last can be set also, as such: g.graph_properties = {foo:"bar", baz:42} Functions to add and remove vertices or adges were also added (add_{vertex|edge}, remove_{vertex|edgge}). Vertex and Edge types can also now be printed for convenience, as such: for v in g.vertices(): print v for e in g.edges(): print e which results, for example, in: 0 1 2 3 4 5 6 (0,1) (1,2) (2,6) (3,4) (4,5) (4,2) (5,6) (6,1) (this also adds the forgotten graph_tool.py file, which was previously on .gitignore)
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- 26 Nov, 2007 1 commit
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Tiago Peixoto authored
Vertices and edges can be accessed from the graph class, as such: import graph_tool g = graph_tool.Graph() for v in g.vertices(): for e in v.out_edges(): # do something... Additionally, the --edit-{vertex|edge|graph}-property was ported to the new interface, and is working again, as it used to. The Vertex and Edge class no longer have the 'get_property' and 'set_property' method. They'll be replaced by a new method of accessing property maps.
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